Kingdom Come: Deliverance 2 has turned me into a Bohemian Batman who murders bandits in their sleep, and it’s all because of some dead sheep

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Kingdom Come: Deliverance 2 has forced my hand. After weeks spent playing Henry as a good boy (mostly), I’ve finally arrived at the city of Kuttenberg and lush surrounding countryside only to be met with a hefty spike in difficulty. Roaming bands of peasant-bandits have become a rarer sight, largely replaced by well-armed deserters who actually know which end of their hammer to swing with. Many of these roadside menaces can even use my beloved Master Strike against me, meaning my standard approach to breezing through combat has been forced to the wayside in favor of something stealthier – and far, far darker.

Where Ghost of Tsushima guilt-tripped you for embracing (so-called) dishonorable tactics, Kingdom Come: Deliverance 2 makes no such judgement. Anything that keeps Henry alive is fair play – and not only that, but being stealthy is designed to feed right back into the game’s overarching ethos of feeling authentic. Which is all to say: I’ve done some very bad things.

Horrid Henry

Sneaking behind a guard at night in Kingdom Come: Deliverance 2

(Image credit: Warhorse Studios)