Assassin’s Creed Shadows director says the game’s flashback sequences came about “from watching a lot of anime”

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Assassin’s Creed Shadows has finally taken the series to Japan after being the most requested region for the assassins to venture into since the series first started in 2007. Like its open-world contemporary Ghost of Tsushima, it takes a lot of inspiration from Japanese media, with both games pulling heavily from Akira Kurosawa’s films for their vibes (Ghost literally having a ‘Kurosawa mode’). However, as it turns out, Assassin’s Creed Shadows’ flashback sequences were actually inspired by a common storytelling trope in various anime series’.

The game features a number of flashback sequences to help players learn more about Naoe and Yasuke. Naoe’s missions have her remembering what happened in her homeland, while Yasuke’s flashbacks show some of his life before he arrived in Japan. When speaking to GamesRadar+, Assassin’s Creed Shadows’ creative director, Jonathan Dumont, revealed some more inspiration behind these scenes.