Making an open-world game like GTA 6 bug-free is “a lot different” than something like The Witcher 3, says former Rockstar dev

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A former Rockstar Games animator has explained how making an open-world game like GTA 6 completely bug free is much different to achieving the same feat in The Witcher, for example.

Speaking to Kiwi Talkz in a now unlisted video, former GTA 5 and Red Dead Redemption 2 animator Mike York said that the upcoming game is “unlike any other” because of the “unpredictability of the game and the unpredictability of what the player is going to do in that game.”