Unlike Animal Crossing, house decoration in the Lord of the Rings life sim game doesn’t operate on a grid because Hobbits also love “clutter-core”

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Tales of the Shire, the forthcoming ‘cozy’ life sim game set in the Lord of the Rings world, is letting you be as messy as Hobbits are known to be.

In a new developer blog about the making of the game, UX designer Jordan Peat delves into how home decoration works this time around and how it differs to other neatly-organized games in the genre. What sets Tales of the Shire apart from things like Animal Crossing and Stardew Valley, in particular, is that home (hole) decoration doesn’t operate on a grid.